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2
Question by Crazycarpet · Jul 05, 2021 at 07:14 PM · editorbuggraphuniversalvisual-effects

Unity VFX Graph won't open after using it as subgraph.

Description of problem

I'm using the Universal Render Pipeline (URP) and when I go to open one of my VFX graphs after adding it to another graph as a subgraph it suddenly won't let me open the subgraph and just gets stuck in an infinite loop going between "Collecting dependencies" and "Saving shaders" whenever I try.

Has anyone experienced this bug before? Any suggestions on where I can find log files to try and find out what's going on or suggestions on how I might fix it?

Already tried:

  • Duplicating the vfx graph and removing the old one, it fixes it til I re-add it as a subgraph then it breaks again.

  • Reimporting all sub graphs and the main graph.

  • Remaking the vfx graph that uses the broken ones as sub graphs.

  • Restarting Unity/my PC.

  • Reinstalling VFX graph package.

  • Looking for the problem in the Unity Editor logs.

    Extra Info:

  • Unity version: 2021.1.12f1

  • Visual Effects Graph version: 11.0.0

  • Editor Log

alt text

bug.gif (95.3 kB)
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avatar image Qriva · Jul 24, 2021 at 01:03 PM 0
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Hello I encountered this problem today, did you manage to solve this? Or do you have any additional info?

avatar image Crazycarpet Qriva · Jul 24, 2021 at 03:27 PM 0
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I solved this issue by moving the main graph and all subgraphs into the same folder. It would be a really good idea to file a bug report I never got around to it becase moving them all to the same folder solved it for me and I just kept going on my project but it is an annoying bug that should be addressed.

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Answer by Crazycarpet · Jul 24, 2021 at 03:29 PM

I solved this issue by moving the main graph and subgraphs into the same folder. Seems like a bug that should be addressed though.

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avatar image Qriva · Jul 25, 2021 at 01:56 PM 0
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Do you know the way to reproduce this bug? I can report it or something, but I don't know how to reproduce this. Or do you have simple example that can be sent to Unity and does not violate any conditions in your work?

avatar image Crazycarpet Qriva · Jul 25, 2021 at 03:58 PM 1
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I will take some time tomorrow and try to make a project that I can submit that reproduces the issue.

Since i fixed it by having all graphs in the same folder I will try the main graph in one folder and the subgraphs in a different folder in a subfolder aswell. (MainFolder - > MainGraph) (SubFolder - > SubFolder2 - > Subgraphs)

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