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Question by AnnoyedShepherd12 · Feb 02 at 04:01 AM · particle systemboxcolliderblendingvisual-effectsparticle collision

Contain VFX graph particles inside a gameobject

Hello, I'm fairly new to Unity. I'm trying to recreate a box filled with smoke. With the help of the VFX graph, I used a texture and imitated the effect of smoke. Now I am trying to contain it within a cube gameobject but unable to do it with a box collider. alt text

alt text

My approach to this may be wrong and I would love to hear so if that is the case.

screenshot-2022-02-02-045656.png (176.8 kB)
screenshot-2022-02-02-050049.png (243.1 kB)
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