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Question by xavram · Mar 10 at 03:49 PM · prefabparentchildren

Child and Parent, both at 0,0,0, but not on screen

I have a Prefab with a child object in it called "Body". Both the parent object and the child object have a position of 0,0,0. But when i click "F" to focus on the parent, its appears to be behind and above the position of the child.

Dropping the prefab into a scene and using focus there, same thing, its always "following" the child.

I created a 2nd Prefab and did all the same things (made a parent, then a child in it) and those appear to correct.

How can I fix my Prefab? Given that my Rigidbody is in the parent object, I'm concerned that them not being the same in world space is going to cause problems.

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avatar image Captain_Pineapple · Mar 10 at 05:13 PM 0
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can you add a screenshot of this? i have a hard time to imagine what you are trying to describe in your post.

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Answer by xavram · Mar 10 at 05:32 PM

Yes, they are 3d models, but problem with shaders...? Other than the basic shader, which I haven't changed, I haven't done anythign with shaders in these prefabs.

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avatar image xavram · Mar 10 at 05:38 PM 0
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Ah, nevermind, figured it out! I have a camera object as another child and when its turned on, its above/behind the child mesh...so when you Focus on the parent, its actually picking the spot that's the middle of the two child objects. No problem!

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