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Question by Toplight · Jun 05, 2015 at 04:13 PM · rigidbodyparentchildhingejointrope

get a rigidbody rope move with my character

hey I'm trying to make a rope i made (from 10 cubes connected with hinge joints ) move with my character. the character is a rigidbody and each cube from the rope is also rigidbody. what can i do to make both the rope and the character move together. please help

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Answer by barbe63 · Jun 05, 2015 at 07:37 PM

Try to parent it to the top of your ladder when you are in climb mode.

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avatar image Toplight · Jun 06, 2015 at 03:46 PM 0
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The rope is a part of the character it needs to go wherever the player is moving

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Answer by Wolfdog · Jun 06, 2015 at 06:13 PM

Add a new script to the rope telling it to move with the character. If you want a follow effect, attach this script only to the top cube of the rope. If you want all of them to move at once, attach this script to the rope's parent.

 public GameObject player; // get the player reference
 
 void Update () {
     transform.position = player.transform.position;
 }
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avatar image Toplight · Jun 07, 2015 at 04:49 PM 0
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I did exactly that wolfdog. It's not working probably because of the rigidbody attached to each chain of the rope

avatar image Wolfdog · Jun 08, 2015 at 06:56 AM 0
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Did you try to place the script on the first chain of the rope?

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Answer by HazimEmad · Apr 01, 2021 at 11:43 PM

I recently published an asset that could help you accomplish this if you are still interested:

https://assetstore.unity.com/packages/slug/189679

Any feedback is appreciated!

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