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Question by YusufToptan · Feb 02, 2021 at 10:25 AM · pathfindingpathsplinepathfollowingtrack

How to make an object follow a path when necessary but move forward when holding mouse button?

I need the object to follow a path by itself but when player is holding down the mouse button, object should move directly forward independently from the path. When the player releases the mouse button, the object should create a new path for the rest of the road or edit the current path. How to achieve this kind of behavior? I'd appreciate any idea/ help.

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