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Fog Of War

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All Questions

  • Unanswered Questions
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Sirex1 asked

How to model objects only visible to one player in a radar in a mech simulation game? A Fog of war question.

Apr 7, '22 camera·minimap·fog of war·radar

0 Replies

0 Votes

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Agent_A007 published

How to make a 2D fog of war?

Jan 31, '22 in Help Room

0 Replies

0 Votes

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usaidpro published

Varying simultaneous Fog of War views for Local Multiplayer

Dec 13, '21 in Help Room

0 Replies

0 Votes

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enchanting4 published

RTS fog of war texture remapping shader,Fog of war plane texture remapping shader HDRP

Nov 5, '21 shader·rts·fog·fog of war·fog-of-war

0 Replies

0 Votes

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DkSker asked

Shaders making raw image invisible

Oct 27, '21 shader·rendertexture·rts·fog of war

0 Replies

0 Votes

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DkSker commented

How to show render texture in a 2D game (Fog of War).

Oct 25, '21 2d·shader·rts·fog of war

1 Reply

0 Votes

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bunnynsnake edited

Texture/Material Quality, FOV, Unknown Issue

Aug 21, '21 camera·texture·material·field of view·fog of war

0 Replies

1 Votes

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StevenAtHavik answered

RenderTexture being overwritten by another camera even though it's not assigned to it.

Aug 10, '21 camera·rendertexture·depth·fog of war

1 Reply

0 Votes

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ogito123 asked

How can I have the reverse of this effect?

Oct 2, '20 shader·fieldofview·fog of war

0 Replies

0 Votes

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wooolly commented

Fog of War Shader help - prevent light changes

Aug 20, '20 shader·fog of war·fog-of-war

1 Reply

0 Votes

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Nydergond edited

How do I do a fog of war that supports 2d ligths?

Jul 16, '20 lighting·fog of war

0 Replies

0 Votes

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sushi5000 asked

Shader Masking Question

Jul 11, '20 in Help Room

0 Replies

0 Votes

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Sneox20 asked

How could I make a fog of war on a tilemap

Jul 3, '20 2d game·tilemap·map·topdown·fog of war

0 Replies

1 Votes

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endasil_unity edited

Fog Of War with line of sight - Tons of raycast or better solution?

May 30, '20 raycast·fieldofview·fog of war·fog-of-war

0 Replies

0 Votes

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nico_st_29 published

Fog of war implementation in multiplayer and its difficulties

Apr 28, '20 in Help Room

1 Reply

1 Votes

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logicandchaos answered

How do I turn a part of the tilemap full black to restrict the player from seeing it?

Jan 23, '20 2d-platformer·door·room·fog of war

1 Reply

0 Votes

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max_george111 edited

Help with Stencil shaders please

Dec 9, '19 shaders·stencil·fog of war·depth buffer

0 Replies

0 Votes

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arjenvklaveren commented

How to make a dynamic fog of war for a 2d maze?

Nov 26, '19 2d·masking·sprite renderer·maze·fog of war

1 Reply

0 Votes

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mjonasz asked

Fog of war problem

Nov 18, '19 fog of war

0 Replies

0 Votes

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JohnWilderbeast published

[Shadernoob Q#1] How to create a transparent 2d fog of war material!

Oct 22, '19 in Help Room

0 Replies

0 Votes

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Ecnirp published

RenderTexture map collisions and interactions.

Apr 11, '19 in Help Room

0 Replies

0 Votes

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mihai_ciupina edited

How to serialize a render texture?

Feb 14, '19 serialization·fog of war

0 Replies

0 Votes

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sayashymail edited

Noise left on texture when cleared (fog of war, Shader)

Jan 19, '19 in Help Room

0 Replies

0 Votes

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airbagnr1 asked

2D Sprite Vertices

Mar 20, '18 in Help Room

0 Replies

0 Votes

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fafase answered

No light, but i can see my gameObjects Closed

Dec 15, '17 lighting·fog of war

1 Reply

1 Votes

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incitement1 asked

Can we visualize Global Fog like we can did with Depth of Field visualize option ?

Oct 30, '17 fog of war

0 Replies

0 Votes

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tue51138 edited

How to make my brown circle transparent so i can see the green ground?

Oct 24, '17 transparency·fog·transparent shader·fog of war·transparent texture

0 Replies

0 Votes

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Cuttlas-U answered

How to remove the brown spot under my object? Closed

Oct 24, '17 in Help Room

1 Reply

0 Votes

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springwater edited

Fog Of War For Unopened Rooms

Jul 9, '17 c#·programming·strategy·rooms·fog of war

1 Reply

0 Votes

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Cookieg82 answered

Create risk style game with unity?

Jun 14, '17 rts·map making·fog of war

4 Replies

0 Votes

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Related Topics

shader fog-of-war 2d rts shaders c# lighting texture rendering raycast map line of sight rendertexture collision camera 2d game transparent shader map making topdown transparency vertices mesh fog raycasting light


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