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Ground Detection

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  • Unanswered Questions
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erikestany published

Multiple object placement (Vuforia Ground Plane)

yesterday vuforia·plane·placement·multiple objects·ground detection

0 Replies

0 Votes

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Elias_g edited

is there a better way to check if a character controller is on the ground than CharacterController.isGrounded? or am I using it wrong?

May 29, '22 c#·charactercontroller·ground detection

1 Reply

0 Votes

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Yellmo asked

My ground checker only works sometimes

Apr 7, '22 in Help Room

0 Replies

0 Votes

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Doctor_Game9 edited

Why isn't this Ground Check system working?

Mar 24, '22 in Help Room

0 Replies

0 Votes

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Blueshrimps answered

I'm creating a 3D platformer, but whenever my player goes down a slope, it thinks it isn't grounded, resulting in a weird animation glitch.

Mar 16, '22 3d·gravity·platformer·grounded·ground detection

1 Reply

0 Votes

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V_0_1_D_ answered

I have a issue with Player Grounding.

Feb 26, '22 charactercontroller·grounded·ground detection

1 Reply

0 Votes

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Martin_Anderson edited

C# How to check if player is grounded?

Jan 20, '22 c#·grounded·ground detection

1 Reply

2 Votes

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EpicGamer545 asked

How to calculate distance from ground

Nov 29, '21 tilemap·distance·teleport·ground detection

0 Replies

0 Votes

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Punksicles answered

How to do a ground check?

Nov 19, '21 in Help Room

1 Reply

0 Votes

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unity_1vanessanc2 published

i am new to unity and c#, i made a something but can anyone help me code a simple groundcheck that makes jump true when on the ground while cant jump while its on the air

Oct 12, '21 ground detection

0 Replies

0 Votes

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maleficientmatter published

ground check stops working after one jump,im making an fps and i added a movement scrip and a ground checker script, if i press the jump button and then fall, the ground checker stops working.

Oct 1, '21 jumping·ground detection

0 Replies

0 Votes

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Lesnikus5 asked

Find the distance between a point inside the volume of the capsule and the lower border of the capsule below that point.

Sep 25, '21 in Help Room

0 Replies

0 Votes

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rage_co answered

How to deal with grounded check after jump initiated?

Aug 8, '21 in Help Room

3 Replies

0 Votes

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rage_co commented

CharacterController2D, How does this FixedUpdate() Method actually work?

Jul 19, '21 unity 2d·charactercontroller·fixedupdate·if statement·ground detection

1 Reply

1 Votes

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diliupg commented

Spherecast for ground check glitch

Mar 31, '21 spherecast·ground detection·capsulecollider

1 Reply

0 Votes

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owenfranke123 published

How do I check if my player is grounded with physics?

Feb 23, '21 rigidbody·grounded·ground detection

1 Reply

0 Votes

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matthewroxby commented

How to remove player control while in the air?

Feb 9, '21 movement script·ground detection·spherecollider

1 Reply

0 Votes

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Tona999 asked

Collision Detection on Rigidbody with Interpolation and Rigidbody with Extrapolation is different

Feb 7, '21 rigidbody·collision2d·fixedupdate·interpolation·ground detection

0 Replies

0 Votes

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Tona999 edited

Collision Detection on Rb with Interpolation and Rb with Extrapolation does not work the same way.

Feb 5, '21 in Help Room

0 Replies

0 Votes

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hamerilay answered

How can I fix this with my ground check?

Feb 3, '21 in Help Room

1 Reply

0 Votes

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SuperCats14 answered

OnTriggerEnter and OnTriggerStay often not registering

Dec 6, '20 physics·3d·trigger·collision detection·ground detection

1 Reply

0 Votes

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RAV3R edited

Checking ground not working as expected

Nov 17, '20 physics·rigidbody·ground detection

1 Reply

0 Votes

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real_xxxjacob2 commented

[2D] Check if player is on the ground

Oct 26, '20 2d·2d-platformer·check·linecast·ground detection

4 Replies

0 Votes

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falconstrike209 commented

How do I make an empty game object rotate towards the mouse?

Oct 10, '20 rotation·ground detection·empty game object

-1 Replies

0 Votes

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boier96 published

Hi there need help to fix something,How do i make a if ground checked

Sep 28, '20 in Help Room

0 Replies

0 Votes

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pf_wang edited

Ground check and changing gravityScale

Aug 23, '20 in Help Room

0 Replies

0 Votes

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Ymrasu edited

Why does this type of ground check not working?

Aug 8, '20 physics·check·ground·grounded·ground detection

0 Replies

0 Votes

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RisingSerperior_003 published

Character Getting Caught on Colliders & Jump Animation Cancelled by Ground Check

Aug 3, '20 colliders·animations·ground detection

0 Replies

0 Votes

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prototyped commented

inconstant ground check on two identical platforms

Jul 28, '20 unity 2d·collider2d·grounded·ground detection

1 Reply

0 Votes

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MorbidJokes answered

Using a range of raycasts with varying angles.

Jun 5, '20 rigidbody·raycast·raycasting·ground·ground detection

3 Replies

0 Votes

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Related Topics

grounded c# jumping 2d-platformer rigidbody collision jump ground raycast charactercontroller platformer gravity physics 2d 3d scripting problem collision detection 2d game vuforia collision2d tutorial trigger collider character controller unity 2d


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