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Knockback

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All Questions

  • Unanswered Questions
avatar image

Kessoe asked

Knockback on player without having a rigidbody?

May 22, '22 c#·3d·knockback

0 Replies

0 Votes

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DrowningGeodude asked

Inconsistent physics with knockback and bouncing.

May 14, '22 physics2d·knockback·bouncing

0 Replies

0 Votes

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whamu answered

issue with the rigid body x axis ,addforce doesn't work as it should for x axis

Apr 26, '22 2d-platformer·rigidbody2d·addforce·platformer·knockback

1 Reply

0 Votes

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StellarVeil commented

Force on Character Controller (Knockback)

Apr 18, '22 physics·rigidbody·character controller·knockback

4 Replies

7 Votes

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parad0x published

Knockback based on enemy position

Jan 29, '22 in Help Room

1 Reply

0 Votes

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Loaphs asked

Deteriorating force on object?

Jan 12, '22 c#·2d·rigidbody2d·addforce·knockback

0 Replies

0 Votes

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ChristopherCarvalho published

How to make arch knockback

Dec 29, '21 c#·unity 2d·enemy·rigidbody.velocity·knockback

3 Replies

2 Votes

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astraunotboy edited

Difficulty implementing knockback in a 2D platformer

Dec 7, '21 2d-physics·knockback

1 Reply

0 Votes

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ChoosyElk330 asked

How do I add Knockback when I touch my enemys

Dec 5, '21 in Help Room

0 Replies

0 Votes

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Rafayboss01 asked

Shotgun Jump/ Rocket Jump with character controller

Oct 15, '21 scripting problem·jump·shooting·knockback·technical

0 Replies

0 Votes

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GeroNL edited

How can I add knockback to a prefab?

Aug 29, '21 2d·2d-platformer·knockback

1 Reply

0 Votes

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poohed asked

How do I compare an object's current position with a previous position?

Aug 24, '21 position·compare·knockback

0 Replies

0 Votes

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jackychiu02 edited

questions about knockback(2D)

Aug 20, '21 in Help Room

0 Replies

0 Votes

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logicandchaos commented

Knock back force is not stopping

Jun 25, '21 effects·knockback·first person shooter

0 Replies

0 Votes

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gettinjacob commented

Player is moving through walls when force is added from a knockback script? *UNANSWERED* Closed

May 12, '21 c#·collision·player·walls·knockback

3 Replies

0 Votes

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tomosbach answered

Simple attack knockback: How to get two trigger colliders to interact?

Mar 12, '21 in Help Room

1 Reply

0 Votes

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Peeteus asked

How to addforce to the player in opposite direction of gun rotation?

Feb 11, '21 in Help Room

0 Replies

0 Votes

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$$anonymous$$ published

2D Player Knockback

Feb 6, '21 in Help Room

0 Replies

0 Votes

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deny250 commented

how do i add a force towards a position with a rigidbody2D?

Jan 16, '21 rigidbody2d·knockback

1 Reply

0 Votes

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Nestorlen published

Knockback player Closed

Nov 19, '20 knockback

2 Replies

0 Votes

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fmuqtadi published

Knock Back only moving player up and down (vertical Y axis)

Sep 28, '20 collision2d·knockback

1 Reply

0 Votes

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bechir15 published

How can i add knockback to the player when firing my shotgun? (3d)

Sep 21, '20 in Help Room

0 Replies

0 Votes

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OutramJamie edited

Unity 2D: Properly Implementing Player Movement with a dash, jump, and knockback?

Aug 28, '20 jumping·player movement·2d platformer·dash·knockback

2 Replies

0 Votes

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Symbie commented

Knockback not working properly

Aug 25, '20 rigidbody·navmeshagent·knockback

1 Reply

0 Votes

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unity_ek98vnTRplGj8Q answered

Problem with enemy Knockback.

Aug 5, '20 knockback·forces

1 Reply

0 Votes

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kot2202 edited

NavMeshAgent sliding/accelerating knockback, not teleport

Jul 24, '20 rigidbody·velocity·navmeshagent·rigidbody.addforce·knockback

1 Reply

0 Votes

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unity_oyq4fQ2B_8I89Q commented

Unity Editor crashes from a seemingly trivial piece of knockback code?

Jun 2, '20 crash·knockback·fatal error

0 Replies

0 Votes

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Map-Builder edited

,Knockback based on direction object was shot from.

May 28, '20 knockback

1 Reply

0 Votes

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Alphacreations commented

object always "knockbacking" wrong way?

May 25, '20 knockback

1 Reply

0 Votes

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leinadtheboss edited

Player Knockback Without Physics

May 23, '20 2d game·rigidbody2d·physics2d·knockback

0 Replies

1 Votes

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Related Topics

2d addforce c# rigidbody2d rigidbody 2d game collision physics physics2d enemy 2d-platformer movement platformer 2d-physics velocity player vector3 topdown scripting problem force push 3d navmeshagent character controller dash


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