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Forcemode

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All Questions

  • Unanswered Questions
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Bunny83 commented

Difference between ForceMode.Force/Acceleration/Impulse/VelocityChange?

48 minutes ago physics·forcemode

7 Replies

23 Votes

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DadNapper edited

Jittery rigidbody when two forces are applied

May 19, '22 physics·mobile·force·swipe·forcemode

0 Replies

0 Votes

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wilvis_unity published

Running on Walls making my movement weird

May 18, '22 raycast·3d·movement script·walls·forcemode

0 Replies

0 Votes

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AliReda commented

Difference and uses of rigidbody force modes ?

Oct 19, '21 rigidbody·addforce·force·forcemode

2 Replies

2 Votes

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kakamaxlp published

How do i AddForce ignoring the mass in 2D

Mar 8, '21 2d·addforce·2d-physics·mass·forcemode

0 Replies

0 Votes

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Llama_w_2Ls answered

How do i make the Impulse i give to my Player not be lowered by acceleration of gravity?

Feb 27, '21 gravity·addforce·dynamic·acceleration·forcemode

1 Reply

0 Votes

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GDGames0302 commented

ForceMode2D.Force not working in fixed update Closed

Feb 13, '21 2d·rigidbody2d·physics2d·forcemode

1 Reply

0 Votes

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lavendergoons commented

Adding impulse force cancels out gravity force on collisions.

Nov 29, '20 gravity·physics2d·addforce·forcemode

1 Reply

0 Votes

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FlavioVolpeJr answered

how do i launch my player out of the cannon

Oct 16, '20 in Help Room

2 Replies

0 Votes

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Gindy commented

AddTorque does not use ForceMode as expected (Different than AddForce)

Aug 22, '20 physics·force·torque·addtorque·forcemode

1 Reply

0 Votes

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JMEJAY edited

Predicting trajectory using Equations of Motion considering drag & Magnus effect

Jul 11, '20 physics·velocity·drag·angularvelocity·forcemode

0 Replies

0 Votes

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kruemelkeksfan commented

ForceMode.VelocityChange not behaving as expected

Jun 17, '20 in Help Room

1 Reply

0 Votes

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Tomaten_Typ published

Trying to follow along a tutorial, but AddForce(ForceMode2D.Impulse) doesnt work

Feb 25, '20 in Help Room

0 Replies

0 Votes

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Bunny83 commented

Trying to Understand Rigidbody ForceMode Derivation

Jul 27, '19 physics·rigidbody·programming·forcemode

3 Replies

6 Votes

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Arsarys commented

Rigidbody2d.addforce with forcemode2d.impulse not working with Vertical

Jan 26, '19 rigidbody.addforce·continuous·forcemode

1 Reply

0 Votes

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John-155 edited

how to make a realistic jump? Very urgent please :(

Nov 28, '18 jump·jumping object·forcemode

0 Replies

0 Votes

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Patapox answered

Confusion with AddForce with ForceMode.Acceleration

Nov 26, '18 physics·rigidbody·addforce·acceleration·forcemode

1 Reply

0 Votes

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tbngrd edited

How do I get ForceMode2D.Impulse to work?

Nov 22, '18 rigidbody2d·addforce·knockback·forcemode

2 Replies

1 Votes

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FredOld commented

Gravity simulation not accurate. Can't understand why

Aug 20, '18 physics·gravity·forcemode

1 Reply

0 Votes

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XenoRo commented

Rigidbody2D and ForceMode.AddVelocity?

Jun 30, '17 rigidbody·forcemode·2d character

3 Replies

2 Votes

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timothy92 published

Unable to Apply External Forces to my Rigidbody

Sep 21, '16 rigidbody·velocity·addexplosionforce·forcemode

0 Replies

0 Votes

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luislodosm published

Rigidbody AddForce Forcemode.Impulse not working 2D game...

Aug 10, '16 rigidbody·2d game·addforce·top down·forcemode

2 Replies

1 Votes

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KBEK answered

Why doesn't my knockback function apply force to it's target?

Jun 30, '16 in Help Room

1 Reply

0 Votes

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Creative Inventory asked

Player being pulled back by ForceMode2D.Impulse

Nov 14, '15 in Help Room

0 Replies

0 Votes

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Le-Capitaine asked

ForceMode.VelocityChange vs. simply adding to .velocity

Oct 26, '15 physics·addforce·rigidbody.addforce·rigidbody.velocity·forcemode

0 Replies

0 Votes

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Garazbolg answered

[-force-opengl][5.2] Cant load shaders Closed

Sep 29, '15 in Help Room

1 Reply

1 Votes

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sglindme published

If I use AddForce twice in one update frame, with different forceModes on each, how does Unity handle it?

Aug 26, '15 forcemode

1 Reply

0 Votes

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KdRWaylander commented

how to give force to ball from slow to fast....?

Aug 3, '15 addforce·forcemode

1 Reply

0 Votes

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JoeStrout answered

Using direction and Rigidbody2D.AddForce() to move towards object.

Apr 27, '15 2d·rigidbody2d·addforce·direction·forcemode

1 Reply

0 Votes

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asdg2323 published

Force makes my collision detection fail

Mar 9, '15 c#·collision·collision detection·force·forcemode

0 Replies

0 Votes

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Related Topics

addforce physics rigidbody force acceleration rigidbody2d 2d velocity c# rigidbody.addforce gravity physics2d jump rigidbody.velocity helicopter javascript torque collision movement direction knockback jumping object specific movement script opengl


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