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Generation

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mscdelirium published

Spawn Floors To Fill Radius, And Remove Out Of Bounds Floors.,Spawn To Fill Radius

May 27, '22 procedural·generation·procedural generation·procedural-generation

0 Replies

0 Votes

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Torii20 asked

Proceduraly generated rivers

May 21, '22 in Help Room

0 Replies

0 Votes

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SuitOne asked

Help developing script for tile generation

Apr 26, '22 in Help Room

0 Replies

0 Votes

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GreasySam edited

Endless spawing platform spawns too many and too far apart. Help with code please?

Apr 24, '22 c#·spawning·generation·endless runner

1 Reply

0 Votes

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bigmic asked

Endless runner spawing platform spawns too many and too far apart. Help with code please?

Apr 23, '22 in Help Room

0 Replies

0 Votes

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andrew-lukasik commented

How to convert UI Document made in UI Builder to HMTL?

Mar 24, '22 in Help Room

0 Replies

0 Votes

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Shadow028 answered

Generate structures on procedurally generated terrain

Feb 18, '22 in Help Room

1 Reply

0 Votes

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BastianUrbach edited

Unity Mesh Generation from a Quadtree

Feb 13, '22 generation·meshes·procedural mesh·quad·structure

1 Reply

1 Votes

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Eno-Khaon commented

Why does Frame Selected toggle between position and bounds for procedural and imported meshes?

Feb 9, '22 editor·mesh·editor-scripting·generation·procedural mesh

1 Reply

0 Votes

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SinglePaper edited

Spawned Prefabs scale at random it seems,GameObjects are seemingly arbitrarily scaled differently

Feb 5, '22 in Help Room

0 Replies

0 Votes

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SigmarOD edited

Changes to a mesh via code don't render until I interact with them through manual editor tools.

Feb 2, '22 c#·mesh·generation

1 Reply

0 Votes

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unity_OiPbMCieVo2HQQ asked

How to implement UVs with a triangular procedural mesh (1 vertex has multiple faces)

Feb 1, '22 uv·generation·world·uvs·uvmapping

0 Replies

0 Votes

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MikeTheMonster answered

Unity creates unreachable navmesh. How can I remove it?

Jan 26, '22 navmesh·generation·spawning problems·blocks

1 Reply

0 Votes

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ndadakhanov asked

How to simplify(decimate) mesh of generated terrain?

Jan 22, '22 in Help Room

0 Replies

0 Votes

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mrVentures answered

By Code generated Mesh (problems with visibility)

Jan 21, '22 mesh·procedural·generation·visible

4 Replies

0 Votes

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Fakhri12 asked

Weird vertices appear when generating grid full of quads

Dec 31, '21 in Help Room

0 Replies

0 Votes

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MaxDeBy asked

Create 3D mesh from PNG

Dec 25, '21 2d·mesh·3d·generation

0 Replies

0 Votes

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MilitaryG commented

Prefab block based level generation | Generating a level from prefab blocks

Nov 27, '21 in Help Room

0 Replies

0 Votes

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UnityPlum edited

How can I generate a up facing quad mesh with adjustable res?

Nov 19, '21 c#·unity 5·mesh·3d·generation

0 Replies

0 Votes

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UnityPlum asked

How can I generate a up facing quad mesh with variable resolution?

Nov 18, '21 c#·mesh·bug·generation

0 Replies

0 Votes

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DJ_Design edited

Why does my Chunk generator reset the vertex positions?

Nov 18, '21 in Help Room

1 Reply

1 Votes

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DJ_Design commented

How to get neighbor from for loop in hexagonal grid ? Closed

Nov 18, '21 random·generation·for-loop·hexagon·neighbour

2 Replies

0 Votes

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ejjht asked

How can I create a plane at any given vertex position?

Oct 31, '21 in Help Room

0 Replies

0 Votes

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bastianpethel360 edited

Im making a mesh for a planet, but this happens...

Oct 26, '21 mesh·generation

0 Replies

0 Votes

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mrHenning commented

generate procedural floating island

Oct 24, '21 mesh·procedural·generation

1 Reply

2 Votes

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Robsy256 asked

Understanding Procedural Level Generation A LA Alto's Adventure

Oct 13, '21 in Help Room

0 Replies

0 Votes

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Leon_Dishloy asked

How to make 2D TopDown chunks spawn and delete?

Oct 10, '21 in Help Room

0 Replies

0 Votes

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Bentley100 edited

2d object pooling platform generation for mobile not working

Sep 11, '21 generation·object pool

0 Replies

0 Votes

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Razelis asked

Ideas on Cloning A Game

Aug 31, '21 in Help Room

0 Replies

0 Votes

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ruslan_seleznov commented

(Editor Scripting) Is it possible to generate MenuItems?

Aug 31, '21 editor-scripting·scene-loading·generation·automatic·menuitem

2 Replies

1 Votes

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