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Mathf

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  • Unanswered Questions
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NoobmasterRan edited

So...i'm trying to make a computation for this equation.......but how do i make it? and I already made a slider program in which I'm gonna use it as a value of the area and the distance

yesterday in Help Room

0 Replies

0 Votes

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Jaakk0S edited

What exactly does Mathf.InverseLerp() do?

May 29, '22 in Help Room

4 Replies

2 Votes

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vovivoh2007 answered

Rounding position with mouse constant update

May 28, '22 in Help Room

1 Reply

1 Votes

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jamesreb commented

How do I convert a number and a range to another directly proportional number and range?

May 25, '22 in Help Room

4 Replies

0 Votes

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PyCord commented

place 8 objects around a target gameObject in a circle ( like a compass )

Apr 21, '22 mathf·vectors·degree

3 Replies

2 Votes

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anurag03062001 answered

how to make mathf.pingpong not from 0

Apr 21, '22 in Help Room

3 Replies

1 Votes

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Pangamini answered

How to throw a rigidbody along line renderer?

Apr 14, '22 mathf·arc

1 Reply

0 Votes

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InevitableDev commented

how to round a float to 2 DP

Apr 9, '22 mathf·decimal

7 Replies

22 Votes

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unity_dS85HyjyiWEwcQ published

Get an eular angle between 0 and 360 after calculations

Mar 28, '22 rotation·eulerangles·mathf

2 Replies

0 Votes

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YoghurtForBreakfast edited

onFilterAudioRead Problems

Mar 2, '22 audio·audiosource·monobehaviour·mathf·mathf.lerp

0 Replies

0 Votes

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ahmadteam2008 published

hello i want to mince 1 from score when i touch an object ,mince number for score whe i touched something

Feb 15, '22 in Help Room

0 Replies

0 Votes

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BlackGOD12 asked

unity Image fill like animation

Jan 30, '22 animation·image·slider·mathf·image loader

0 Replies

0 Votes

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diegobrego commented

Place object on radius pointing to a other object

Jan 26, '22 rotation·vector3·transform.position·angle·mathf

1 Reply

0 Votes

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da_egg5 edited

How can I get the rotation of an object to corresspond with the y transform of another?

Jan 23, '22 scripting problem·mathf

0 Replies

0 Votes

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UnderWolf820 edited

Why isn't my script to move particles working?

Jan 12, '22 physics·3d·particles·mathf·movetowards

0 Replies

0 Votes

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theembracedone answered

Clamping a value between two radiuses

Dec 13, '21 in Help Room

1 Reply

0 Votes

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LagSik commented

How can I smooth out the crouch movement?

Dec 8, '21 lerp·smooth·mathf·smoothdamp·crouch

1 Reply

1 Votes

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Skaiji-dev commented

Lerp between two int vaules smoothly

Nov 26, '21 in Help Room

4 Replies

1 Votes

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codewing edited

How can I get the time since the epoch date in Unity3D?

Nov 23, '21 time·mathf·date

2 Replies

5 Votes

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MarekRimal edited

Find side ways from one to another point

Nov 5, '21 3d·mathf·algorithm

1 Reply

0 Votes

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Goose_The_Great asked

How to get a object moving straight to follow the y position of a object that is arching?

Sep 5, '21 position·rigidbody2d·mathf

0 Replies

0 Votes

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dwg3631 answered

I have questions about ui linerender and linerender.

Aug 23, '21 ui·beginner·linerenderer·mathf·extensions

1 Reply

0 Votes

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dwg3631 edited

How to zoom in line renderer using the camera

Jul 29, '21 camera·scripting problem·linerenderer·mathf·programming-basics

1 Reply

0 Votes

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andrew-lukasik commented

Velocity to 2D rotation (angle from velocity vector with atan2)

Jun 25, '21 rotation·vector3·velocity·angle·mathf

1 Reply

0 Votes

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BillyBobBeavis edited

Rotation Direction

Jun 24, '21 in Help Room

2 Replies

0 Votes

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DenisIsDenis edited

mathf.movetowards not returning right values

Jun 14, '21 c#·programming·mathf

1 Reply

0 Votes

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Jatos asked

Is Mathf.Infinity compatable with the burst compiled in Jobs?

Jun 3, '21 in Help Room

0 Replies

0 Votes

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TustinJimberlake commented

Extension Methods on Mathf not working

May 19, '21 mathf

1 Reply

1 Votes

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Skyppex_ commented

Why is Vector2.SignedAngle not working as expected?

May 5, '21 in Help Room

0 Replies

0 Votes

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Dracolyte commented

Mathf.Atan changes instantly even with a slow lerped value Closed

Apr 8, '21 quaternion·mouseposition·vector2·mathf·mathf.lerp

1 Reply

0 Votes

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