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Smoothdamp

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  • Unanswered Questions
avatar image

antonsimmerle commented

Look At with SmoothDamp

Mar 30, '22 rotation·lookat·smoothdamp·lookatmouse

1 Reply

0 Votes

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Kosmik123 edited

Why does my Vector3.SmoothDamp smoothtime variable affect the target position instead of the actual smoothtime?

Jan 5, '22 c#·raycast·vector3·smoothdamp·cover

1 Reply

0 Votes

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LagSik commented

How can I smooth out the crouch movement?

Dec 8, '21 lerp·smooth·mathf·smoothdamp·crouch

1 Reply

1 Votes

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SceneOfAction edited

I can't figure out smoothing a rotational move. Tried lerp, slerp, all the stuff.

Dec 1, '21 in Help Room

0 Replies

0 Votes

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denizhd21 answered

2D Camera Smooth follow, FixedUpdate and LateUpdate odd difference, help needed.

Oct 25, '21 camera·2d·camera-movement·follow·smoothdamp

1 Reply

0 Votes

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elzbeb edited

Lerp slowing down at the end even when using the right method

Jul 31, '21 lerp·smoothdamp

0 Replies

0 Votes

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Pangamini commented

How to apply smooth damp to movement?

Jul 17, '21 movement·snapping·smoothdamp

1 Reply

1 Votes

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SmallLion answered

Smooth Rotation of weapon when picking it up

Dec 7, '20 smoothdamp

1 Reply

0 Votes

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julianbesso1 commented

Camera Follow with SmoothDamp one axis jitter

Dec 1, '20 in Help Room

2 Replies

0 Votes

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pavelkingx commented

Smoohtdamp NaN problem

Nov 18, '20 smoothdamp

2 Replies

1 Votes

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Zubzuke answered

smooth function with overshooting

Oct 26, '20 smooth·smoothdamp

2 Replies

0 Votes

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Bunny83 commented

Mathf.SmoothDamp happens instantly

Oct 20, '20 camera·mathf·smoothdamp·fieldofview

1 Reply

1 Votes

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osimchon edited

Object completely losing orientation using Lerp

Sep 27, '20 in Help Room

0 Replies

0 Votes

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jxz12 edited

Formula behind SmoothDamp

Aug 13, '20 in Help Room

4 Replies

3 Votes

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samf1111 commented

Smooth camera shift, Lerp? SmoothShift?

Aug 3, '20 camera·camera-movement·lerp·smoothdamp·third-person-camera

2 Replies

0 Votes

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dpami507 answered

smoothdamp causes jitters

Jul 24, '20 camera·follow·jitter·smoothdamp

4 Replies

2 Votes

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XToothFairy answered

NPC jittery/stuttery Movement

Jul 9, '20 movement·movement script·smoothdamp·smoothing

2 Replies

0 Votes

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BBIT-SOLUTIONS edited

Zoom Out depending on velocity/speed

Apr 5, '20 velocity·smooth·zoom·orthographic camera·smoothdamp

1 Reply

0 Votes

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Namey5 converted comment to answer

Jittery Camera Movement With 2D Rigidbody Player

Mar 23, '20 2d-platformer·camera-movement·2d-physics·smoothdamp·jittery

1 Reply

0 Votes

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jjrage commented

Rotate object in specific direction

Mar 18, '20 rotation·quaternion·eulerangles·smoothdamp·compass

1 Reply

0 Votes

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jjrage asked

Rotate object in specific direction

Mar 18, '20 in Help Room

0 Replies

0 Votes

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Bonfire-Boy edited

Why is my lerp not working?

Feb 13, '20 c#·lerp·smoothdamp

1 Reply

-1 Votes

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hexagonius commented

Does SmoothDamp reach target?

Dec 30, '19 target·smoothdamp

2 Replies

0 Votes

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Goest_ commented

How does Mathf.SmoothDamp's max speed work?

Sep 20, '19 c#·moving·mathf·logic·smoothdamp

1 Reply

0 Votes

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aligurelli commented

Camera Follow but shaking

Jul 29, '19 camera·lerp·follow player·smoothdamp·shaking

1 Reply

0 Votes

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willianjohns asked

Accelerate float rather than decelerate with Mathf.SmoothDamp

Jun 25, '19 in Help Room

0 Replies

0 Votes

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imranyafith edited

SmoothDamp on Y axis is inconsistent.

Nov 23, '18 camera follow·smoothdamp

0 Replies

0 Votes

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A_Lego answered

No control over Vector3.SmoothDamp. How do I fix this?

Oct 31, '18 smoothdamp

1 Reply

0 Votes

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DearUnityPleaseAddSerializableDictionaries asked

Smooth Camera (SmoothDamp) - force player to be in view/box

Oct 25, '18 camera follow·smoothdamp

0 Replies

0 Votes

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Rembo4Fight commented

Time goes wrong in the Build

Oct 5, '18 time.deltatime·mathf·update function·smoothdamp

1 Reply

0 Votes

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Related Topics

mathf camera lerp c# camera-movement movement smooth vector3 smoothfollow eulerangles rotation quaternion 2d javascript velocity smoothing scripting problem main camera time coroutine camera follow movetowards jitter follow vector2


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