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Pathfinding

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All Questions

  • Unanswered Questions
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pderek1 edited

A* Path Finding (AI Destination Setter) Trying to set Target Transform to Nearest tagged Game Object (2D),

Nov 22, '21 2d game·ai·pathfinding·nearest

1 Reply

0 Votes

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andrew-lukasik edited

My NPC is not switching from running away state to random movement state.

Nov 20, '21 navmeshagent·pathfinding·npc

1 Reply

0 Votes

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zackyang421 asked

Farthest Reachable Destination

Nov 6, '21 in Help Room

0 Replies

1 Votes

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Kracoz1 published

Patrol System for instatianted Game Objects,How do I make a patrol system but the instanted objects have their unique patrol

Oct 29, '21 in Help Room

0 Replies

0 Votes

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RedRightHand- asked

Help getting grounded enemy to move with A* pathfinding (based on Brackeys tutorial)

Oct 27, '21 2d-platformer·pathfinding·2d-physics·astar

0 Replies

0 Votes

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judaee94pl asked

Spawning object with new random pathing.,Randomly moving after spawn

Oct 20, '21 in Help Room

0 Replies

0 Votes

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Lenny991 commented

A* pathfinging problem

Oct 20, '21 in Help Room

0 Replies

0 Votes

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Roosiff commented

Make object follow a track but player can move it side to side

Sep 29, '21 pathfinding·waypoints·track

1 Reply

0 Votes

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lhaggot asked

How can I setup a AI Bot to Pathfind around my small map?

Sep 4, '21 in Help Room

0 Replies

0 Votes

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brunogottlieb_unity asked

Track path for GPS

Sep 2, '21 in Help Room

0 Replies

0 Votes

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rage_co commented

Navmesh path without agent

Aug 25, '21 ai·navmesh·pathfinding

1 Reply

1 Votes

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Acdia commented

A* pathfinding not working

Aug 20, '21 pathfinding

0 Replies

0 Votes

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NopkarCraft asked

I need help to make an pathfinding Unity3D

Aug 18, '21 tilemap·pathfinding·pathfind

0 Replies

0 Votes

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SargtlinOlath answered

A* Pathfinding issue with directly adjacent nodes. Closed

Aug 9, '21 pathfinding·path-finding·pathing

1 Reply

0 Votes

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Nickshepp commented

Anyone help with an infinite loop problem on a while list.count >0 condition

Aug 8, '21 pathfinding·infinite·while

2 Replies

1 Votes

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an570 asked

How do I freeze enemies until their target enters their graph with A* pathfinding

Aug 8, '21 in Help Room

0 Replies

0 Votes

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a52 edited

Stopping a NavMeshAgent gradually without loss of accuracy

Aug 6, '21 navmeshagent·pathfinding

1 Reply

0 Votes

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Allicon22 asked

2D topdown pathfinding ,2D top down path finder

Aug 4, '21 in Help Room

0 Replies

0 Votes

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IsolatedSushi2 edited

How to make 2 groups of agents attack eachother?

Aug 4, '21 ai·pathfinding·rts·melee·fighting

0 Replies

0 Votes

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Hiplinc commented

How do I describe the path of a boat with a curve?

Aug 2, '21 movement·navmesh·pathfinding·bezier

1 Reply

0 Votes

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atorstling published

Gizmos.DrawLine - thickens?

Aug 1, '21 pathfinding·line·gizmo·drawline

5 Replies

1 Votes

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Razputin commented

Does A* Pathfinding work on all 3 Axis's.

Jul 31, '21 ai·pathfinding·navigation

1 Reply

0 Votes

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NopkarCraft asked

I need help programming an isometric pathfinding

Jul 29, '21 tilemap·pathfinding·isometric·pathfind

0 Replies

0 Votes

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thekrocker asked

2D Pathfinding with Raycast

Jul 26, '21 pathfinding

0 Replies

0 Votes

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glorious7poo edited

Obtain multiple paths to target using navmesh

Jul 25, '21 in Help Room

0 Replies

0 Votes

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BostonGamesLLC published

Pathfinding Only Working in Editor View

Jul 17, '21 pathfinding·ondrawgizmos

0 Replies

0 Votes

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jacekpolicja69 asked

Artificial pathfinding with colliders

Jul 9, '21 in Help Room

0 Replies

0 Votes

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mateuszwallace commented

Find the closest point of an Invalid or Partial path

Jul 8, '21 ai·navmesh·navmeshagent·pathfinding·path

0 Replies

0 Votes

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PronKill answered

Can I set a certain range in A * Pathfinding?

Jul 7, '21 ai·pathfinding·top down shooter

1 Reply

0 Votes

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Spaceshark123 published

Inaccurate A* Pathfinding Scan!

Jun 23, '21 colliders·pathfinding·astar

3 Replies

0 Votes

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