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  • Unanswered Questions
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Bunny83 answered

Start/End zigzag coverage region algorithm

15 minutes ago ai·pathfinding·path·algorithm·robot

1 Reply

0 Votes

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D_Vainn commented

AI reflect shooting

6 days ago 2d·ai·shooting·math·aim

0 Replies

0 Votes

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kirilla12 published

Runtime Navmesh not working on mobile build

May 31, '22 ios·ai·navmesh·navmeshagent·navigation

0 Replies

0 Votes

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NanushTol edited

calculating the thrust duration to apply to a body to reach a certain height

May 21, '22 physics·ai·math·rockets

2 Replies

1 Votes

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vegaa055_unity asked

How to keep vehicles in correct lanes

May 21, '22 in Help Room

0 Replies

0 Votes

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EmanayStudios answered

Using A* Algorithm for Pathfinding for a 2D platformer

May 20, '22 ai·pathfinding·algorithm

1 Reply

0 Votes

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CallumBrooks453 published

Aron Granberg A*, Set the AI destination setter on a prefab to follow a game object

May 16, '22 in Help Room

0 Replies

0 Votes

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DiamondRBX asked

How can I make the MoveTowards work?

May 16, '22 movement·ai·for-loop·movetowards·while-loop

0 Replies

0 Votes

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unity_5271DCBB803C389FCDD2 asked

Enemy tank AI script TopDown

May 13, '22 ai·top-down

0 Replies

0 Votes

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ReginTheSmith asked

How to get an enemy to face me on a spherical word

May 12, '22 rotation·ai·quaternion·planet·spherical

0 Replies

0 Votes

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DiamondRBX commented

How do I moveTowards all the items in a list one at a time?

May 11, '22 unity 2d·ai·pathfinding·lists·movetowards

1 Reply

1 Votes

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JP313 commented

Ai can't touch the ground.

May 9, '22 ai·navmesh·navmeshagent

1 Reply

1 Votes

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Graephen asked

How can I make my turret also rotate on the X-axis?

May 9, '22 in Help Room

0 Replies

0 Votes

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Dag-Tholander answered

Unity Best Practices for Physics + AI

May 6, '22 physics·ai·artificial intelligence

1 Reply

0 Votes

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rh_galaxy edited

Audio clip change via script,changing audio clip in audio source via script

Apr 30, '22 audio·ai·scripting beginner·beginner·audioclip

1 Reply

0 Votes

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afshin_a_1 answered

Rotate object towards a target on only y axis?

Apr 23, '22 position·ai·target

5 Replies

1 Votes

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asparck answered

A* Pathfinding Project with composite colliders.

Apr 23, '22 ai·collider2d·astar

2 Replies

0 Votes

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andersonsacani93 published

Monsters are walking around without my permission, why?

Apr 23, '22 in Help Room

0 Replies

0 Votes

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solidxate published

ML-Agents and inheritance. An issue.

Apr 23, '22 in Help Room

1 Reply

0 Votes

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Captain_Pineapple commented

How to stop the attack function if player leaves the check sphere?

Apr 22, '22 c#·ai

1 Reply

0 Votes

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justinsykes2006 answered

NavMesh flee. Ai flee from player.

Apr 20, '22 player·ai·navmesh·navmeshagent·vector

4 Replies

2 Votes

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OTTwarrior published

how to search for a random point until the condition is true?

Apr 12, '22 in Help Room

0 Replies

0 Votes

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K-bomb07 asked

Astar Pathfinding ai moves more nodes than it should

Apr 11, '22 2d·ai·pathfinding·turn-based·astar

0 Replies

0 Votes

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johjitest commented

Many navmesh agents makes causes them to freeze/creates delay with input

Apr 2, '22 ai·navmesh·navmeshagent

1 Reply

0 Votes

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sacredgeometry answered

[FPS] Is it good to have the same character for AI and Players ? Closed

Apr 1, '22 fps·ai·controller·game development·architecture

1 Reply

0 Votes

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fivegrandpint asked

Need some help programming basic AI movement

Mar 30, '22 in Help Room

0 Replies

0 Votes

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fivegrandpint commented

Stop enemies from grouping up

Mar 30, '22 scripting problem·ai·programming

1 Reply

1 Votes

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Captain_Pineapple commented

MLAgents error: SubprocessEnvManager had workers that didn't signal shutdown

Mar 29, '22 c#·ai·agent·python

0 Replies

0 Votes

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Captain_Pineapple answered

Trying to make Ai escape script

Mar 29, '22 c#·ai

1 Reply

0 Votes

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HopefulDeveloper published

Pathfinding in a 3d Space

Mar 6, '22 3d·ai·pathfinding·space·space shooter

1 Reply

0 Votes

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