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Universal

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All Questions

  • Unanswered Questions
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azevedco commented

Detect if running on mobile vs desktop

Sep 1, '21 input·mobile·detection·universal·desktop

2 Replies

5 Votes

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Mehrdad995 answered

Shader Graph Transparent Texture Problem HELP!

May 16, '22 in Help Room

3 Replies

3 Votes

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Umai commented

2d iOS game: different resolutions question.

Dec 29, '14 ios·iphone·resolution·universal·spritemanager

1 Reply

2 Votes

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SergioAGomez92 commented

Universal Render Pipeline - Bloom not working correctly

Mar 21, '21 in Help Room

2 Replies

4 Votes

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niuage commented

How to adapt this shader to URP?

Sep 13, '21 shader·render·grass·pipeline·universal

1 Reply

2 Votes

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DovyBL published

URP 2D lights not working as expected

May 3, '22 2d·lighting·rendering·universal

6 Replies

2 Votes

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edmondkeroro published

How to get surface shaders to work in URP?

Apr 7, '22 shaders·render·pipeline·universal·hlsl

2 Replies

0 Votes

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hakankaragol answered

Lens flare not showing up in game window using Universal Render Pipeline URP (2019.3)

Dec 15, '21 in Help Room

4 Replies

0 Votes

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drallcom3 commented

Post processing layer in Universal RP

Sep 16, '21 post processing·pipeline·universal·post-process-effect·bloom

5 Replies

3 Votes

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Tuah asked

Gravity and the Physics Manager.

Oct 1, '10 gravity·universal·planet·relative·quack

1 Reply

0 Votes

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JG-Denver answered

URP how to change RenderFeatures properties/settings at runtime

Jan 5, '21 rendering·render·pipeline·universal

3 Replies

1 Votes

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brobrotothegogo commented

Add "speed" to an object every X seconds

Apr 16, '21 in Help Room

2 Replies

1 Votes

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Jagrafess commented

HDR data is not rendered into render texture when using URP Wiki

Mar 12, '22 rendertexture·render·pipeline·universal·hdr

2 Replies

8 Votes

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dreg_master answered

Universal Render Pipeline 2D lights giving null reference exception

May 20, '20 in Help Room

7 Replies

3 Votes

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EarthHobbit answered

Universal render pipeline point light shadows?

May 28, '20 shader·render·pipeline·universal

2 Replies

6 Votes

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morepixels commented

How to access vertex color in a code-based URP shader?

Jul 22, '20 shader·rendering·pipeline·universal·vertex color

1 Reply

1 Votes

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ridlr commented

Can PostProcessing Volume in URP work on specific layer?

Jun 19, '21 post processing·universal

1 Reply

2 Votes

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KellyThomas answered

How can I find all objects in scene under tag "Pickup"?

Dec 28, '13 tags·universal·findgameobjectswithtag

1 Reply

0 Votes

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momozahara published

How to disable post-processing in the editor view?

Nov 10, '20 rendering·post processing·universal·post-process-effect

2 Replies

0 Votes

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OJ3D published

Convert XML/HTML from RSS feed into something usefull?

Jan 24, '16 string·xml·convert·universal·html

2 Replies

0 Votes

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naufalmumtazbussines25 answered

Optimized Leaf Material is pink using Universal Render Pipeline (URP), how remove this auto generated material?

May 14, '22 in Help Room

5 Replies

0 Votes

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aayoub_unity commented

How to make an universal action button script

Feb 18, '18 in Help Room

1 Reply

0 Votes

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niuage commented

How to use this tessellation cginc with URP?

May 19, '20 shader·pipeline·universal·tessellation

1 Reply

0 Votes

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MotoSV published

5.2b6 Store Universal 10 output cannot be built using VS2015

Sep 8, '15 unity 5·universal·windows store app·beta

1 Reply

1 Votes

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naelstrof published

ComputeBuffer stays empty in compute shader in URP

Jul 3, '21 in Help Room

1 Reply

0 Votes

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Namey5 commented

How do you get the world position from the screen position in a URP shader graph used in a ScriptableRenderPass?

Aug 23, '20 shaders·post processing·universal·screentoworldpoint

1 Reply

0 Votes

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enragedtadpole commented

UnityIOS universal app: Archiving failed

Jun 25, '14 ios·mobile·universal·xcode5

0 Replies

0 Votes

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krisdaniel1452 published

The referenced script on this Behaviour (Game Object 'StaticLightingSky') is missing! (HDRP Downgrade)

Feb 22, '21 in Help Room

2 Replies

1 Votes

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ajeziak commented

Rendering issues with RenderPipelineManager.endCameraRendering

Feb 20, '20 render·pipeline·universal

1 Reply

2 Votes

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Artemko_one commented

Depth Texture not working correctly on mobile

Jun 11, '20 android·rendering·mobile·depth·universal

1 Reply

0 Votes

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