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All Questions

  • Unanswered Questions
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skplunkerin answered

How to completely disable auto-recompiling everywhere (in favor of manually compiling them)

10 hours ago in Help Room

1 Reply

0 Votes

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akamsmcmultiplayer published

Sorting Issue with Particle System in Universal Render Pipeline

yesterday rendering·shaders·particlesystem·pipeline·universal

2 Replies

0 Votes

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tocoko4084 commented

How to support HDRP , Universal and Standard render pipelines in one project ?

yesterday shaders·pipeline·universal

1 Reply

3 Votes

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LOSantos answered

Bunch of warnings for .meta inconsistency after package update in Unity 2019.2.12f1 HDRP, how do I fix that?

5 days ago in Help Room

3 Replies

0 Votes

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SDWGamesStudio edited

Problem build Android with terrain on URP

May 27, '22 in Help Room

0 Replies

0 Votes

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xxmariofer commented

I can't seem to access UnityEngine.Experimental.Rendering.Universal namespace, does anyone know what the issue might be?

May 27, '22 2d·lighting·pipeline

2 Replies

0 Votes

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richardzzzarnold asked

Barracuda render pipeline problem

May 19, '22 pipeline

0 Replies

0 Votes

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naufalmumtazbussines25 answered

Optimized Leaf Material is pink using Universal Render Pipeline (URP), how remove this auto generated material?

May 14, '22 in Help Room

5 Replies

0 Votes

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nullgamestudio commented

Why is the Canvas not showing up on device in ARFoundation using URP?

May 10, '22 ui·augmented-reality·render·pipeline·universal

0 Replies

0 Votes

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edub101 answered

Billboard trees on terrain don't work on URP,Billboard trees on the landscape don't work on URP

May 7, '22 in Help Room

1 Reply

0 Votes

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Ringo_di asked

Objects in URP 2D light have weird trails

May 7, '22 in Help Room

0 Replies

0 Votes

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unity_873FEFD14406DBDB19A4 asked

URP errors

May 4, '22 in Help Room

0 Replies

0 Votes

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troyomen asked

Missing Materials in HDRP

May 2, '22 in Help Room

0 Replies

0 Votes

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bugaj asked

How to do texture bombing in shader graph

May 1, '22 shader·render·pipeline·universal·texturing

0 Replies

0 Votes

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kikchitov answered

Why Isn't Post Processing Working?

Apr 24, '22 renderer·noob·post processing·pipeline·post-process-effect

11 Replies

2 Votes

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thosewhowait answered

Can't upgrade shaders. Missing Edit > Render Pipeline option

Apr 21, '22 in Help Room

5 Replies

4 Votes

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GarMatt_ asked

Changing URP 2D Lighting in script

Apr 15, '22 in Help Room

0 Replies

0 Votes

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CorvusGameLab answered

How to change Terrain Shaders at URP 10.4.0

Apr 10, '22 render·pipeline·universal·terrain shader

1 Reply

0 Votes

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jimmack answered

Using PostProcessing on URP + Cinemachine?

Apr 8, '22 camera·rendering·post processing·pipeline·universal

1 Reply

2 Votes

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edmondkeroro published

How to get surface shaders to work in URP?

Apr 7, '22 shaders·render·pipeline·universal·hlsl

2 Replies

0 Votes

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Shakti_Singh1 asked

Low Fps on URP on Android

Apr 7, '22 in Help Room

0 Replies

0 Votes

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Entretoize asked

Missing depth output in URP shadergraph graph settings

Apr 3, '22 in Help Room

0 Replies

0 Votes

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misterk99 asked

URP Shader Graph not working on Android

Mar 31, '22 in Help Room

0 Replies

0 Votes

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kitsaras published

Unity 2D Renderer URP Makes my UI Camera have a background color

Mar 23, '22 2d·render·pipeline·universal

0 Replies

0 Votes

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N0kta answered

Lit, Simple Lit and Complex Lit Shaders are not Avaiable

Mar 23, '22 shader·shaders·materials·pipeline

1 Reply

0 Votes

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V5Studio answered

Good Soft Shadows with HDRP

Mar 18, '22 rendering·graphics·shadow·pipeline·visual problems

2 Replies

1 Votes

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Ryuuguu asked

How do I switch HDRPAsset used between Windows and OSX? 2020.3

Mar 17, '22 render·pipeline

0 Replies

0 Votes

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papdom20 published

Why not working light in Unity 2021.2.7f1 in 2D project?

Mar 12, '22 in Help Room

0 Replies

0 Votes

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Jagrafess commented

HDR data is not rendered into render texture when using URP Wiki

Mar 12, '22 rendertexture·render·pipeline·universal·hdr

2 Replies

8 Votes

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kylecat6330 commented

[URP] Bloom not working in Game View

Mar 3, '22 post processing·pipeline·universal·bloom·gameview

1 Reply

0 Votes

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Related Topics

rendering universal render shader renderer lighting shaders post processing graphics camera 2d terrain materials shadows hdr material android build pink c# mobile assets graph vr error message


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