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  • Unanswered Questions
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annmnckenzie edited

How to declare and use a enum variable in Javascript?

Mar 31, '14 ai·enum·state·javascript-specific·ienumerable

2 Replies

30 Votes

avatar image

andreyakladov published

Field of view, using raycasting

Oct 6, '20 raycast·ai·limit·javascript-specific·fieldofview

5 Replies

19 Votes

avatar image

Owen-Reynolds answered

What are IEnumerator and Coroutine?

Jul 11, '15 c#·ai·programming·basic

2 Replies

15 Votes

avatar image

{RT}_Jester commented

Pathfinding tools in Unity?

May 5, '14 ai·pathfinding·external-tools·third-party

9 Replies

13 Votes

avatar image

ElectroCorp commented

How to make enemy chase player. Basic AI

Jun 27, '21 in Help Room

7 Replies

8 Votes

avatar image

ElectricMonk answered

AI Programing Resources

Apr 27, '17 ai·pathfinding·resources

9 Replies

6 Votes

avatar image

ifonlyme1000 answered

How to write a basic pathfinding script

Aug 31, '20 ai·pathfinding·grid

5 Replies

6 Votes

avatar image

fgbg published

NavMesh Agent Obstacle Avoidance Ignore

Mar 5, '17 ai·navmesh·navmeshagent·combat·obstacle avoidance

1 Reply

6 Votes

avatar image

n1llaurado commented

How to get a random point on NavMesh?

Jul 31, '21 ai·navmesh·navigation·npc

2 Replies

5 Votes

avatar image

vverma9 edited

How to create a basic follow AI Closed

Jan 29, '17 ai·follow·basic

1 Reply

4 Votes

avatar image

dhurstdev answered

Lock rotation of object

May 6, '16 rotation·ai·follow·turret·tank

4 Replies

3 Votes

avatar image

chearner asked

How to determine a "cone of influence" used for targeting an object.

Apr 23, '10 ai·targeting

2 Replies

3 Votes

avatar image

godpers published

How to make basic AI in a 2d game?

Apr 30, '20 2d·movement·ai·enemy

4 Replies

3 Votes

avatar image

SrBilyon asked

Add wait time to enemy's attack

Nov 3, '10 ai·enemy·lag·waitforseconds·wait

2 Replies

3 Votes

avatar image

Eric5h5 edited

Artificial intelligence detailed help

Dec 29, '10 ai

2 Replies

3 Votes

avatar image

hellcats answered

faster target selection

May 30, '11 ai·target·selection·targeting·strategy

2 Replies

3 Votes

avatar image

super3 published

AI optimization

Feb 15, '12 instantiate·ai·optimization·raycasting

2 Replies

3 Votes

avatar image

Bravini edited

AI (Prolog) programming on Unity

Aug 31, '11 ai·pathfinding·astar

1 Reply

3 Votes

avatar image

lzt120 answered

Tutorials for AngryAnt's Behave

Jan 4, '13 ai·tutorial·artificial·behave·intelligence

1 Reply

3 Votes

avatar image

W4rf4c3 commented

How set navmesh agent facing rotation prior to next move?

May 11, '18 rotation·ai·navmeshagent

2 Replies

3 Votes

avatar image

oj1999 commented

ZOMBIE AI SCRIPT

Jul 31, '13 ai·zombie

1 Reply

3 Votes

avatar image

junglegreen213 published

Extra tutorials for the Space Shooter tutorial project?

Aug 1, '14 ai·tutorial·space shooter·highscores

1 Reply

3 Votes

avatar image

atmosgames answered

Make unity NavMesh ignore terrain trees?

Dec 27, '19 terrain·ai·navmesh

4 Replies

3 Votes

avatar image

MrLarodos commented

How can I make an AI that avoids obstacles WITHOUT using NavMesh?

Sep 21, '21 2d·ai·topdown·obstacle·avoidance

3 Replies

3 Votes

avatar image

ZBufferArrow commented

Failed to create agent because it is not close enough to the NavMesh

Sep 9, '21 in Help Room

4 Replies

3 Votes

avatar image

ahorne commented

Which NavMeshSurface is a point (already on the NavMesh) on? Closed

Jul 13, '17 ai·navmesh·surface·pathing

0 Replies

3 Votes

avatar image

runevision edited

Rapidly training a physics-dependent AI in Unity? (unsupervised neural network/genetic algorithm mix)

Feb 25, '10 ai

1 Reply

2 Votes

avatar image

Marcus asked

AI moving forward without spawnpoints?

Jun 2, '10 ai·spawn·moving

2 Replies

2 Votes

avatar image

Ian 1 asked

OnTriggerEnter/Exit at speed

Jun 10, '10 trigger·ai·waypoint

1 Reply

2 Votes

avatar image

treetoplake asked

Re: Smartest way to populate a large scene with many moving characters?

Jun 28, '10 ai·characters

1 Reply

2 Votes

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