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Assetbundles

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All Questions

  • Unanswered Questions
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JonathanHeldVRI asked

Materials of addressables lose most textures and settings when loaded in build

Jun 3, '22 in Help Room

0 Replies

0 Votes

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PlatriIT edited

Scriptable Objects and Assetbundles

May 6, '22 in Help Room

0 Replies

0 Votes

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Slashscreen asked

Addressables build failing due to Lua scripts and then for an unknown reason

Mar 21, '22 in Help Room

0 Replies

0 Votes

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BlazeLegend1981 answered

Problem with Asset Bundles in Unity 2020.3.30f1

Mar 10, '22 in Help Room

1 Reply

0 Votes

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filipefthomaz edited

How to use Addressables to Organize voice over data

Feb 26, '22 assetbundles·dialogue·address

0 Replies

0 Votes

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Bonfire-Boy edited

How do folks organize and download AssetBundles for different platforms?

Jan 9, '22 assetbundles

2 Replies

0 Votes

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chredkar asked

The AssetBundle 'shared_unitybuiltinshaders.bundle' can't be loaded because another AssetBundle with the same files is already loaded

Dec 2, '21 assetbundles

0 Replies

0 Votes

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Handsome-Wisely answered

Access raw AssetBundle data using UnityWebRequest?

Nov 26, '21 assetbundle·webrequest·assetbundles·loadfromcacheordownload

4 Replies

2 Votes

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BerkAkca published

Is Overlapping UVS a problem when creating for asset store?

Nov 24, '21 lightmapping·assetbundles·assetstore

0 Replies

0 Votes

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patakhaGuddi asked

how to solve Texture is not accessible error and Can't read from cubemap error?

Oct 21, '21 assetbundles·cubemap·load asset

0 Replies

1 Votes

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johnmclaughlin published

Unable to redeem Unity Student Asset Pack, no "unique code" recieved for the Unity Student Plan

Aug 16, '21 in Help Room

0 Replies

0 Votes

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BentiGorlich asked

Provide assets for modders

Jul 30, '21 in Help Room

0 Replies

0 Votes

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YoyoMario asked

Having issues with remote ADDRESSABLES.

Jul 27, '21 in Help Room

0 Replies

0 Votes

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scarffy asked

Addessable asset download once

May 24, '21 assetbundle·assetbundles·asset bundles

0 Replies

0 Votes

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frostrixz commented

How Unity Generates Cache Hash For AssetBundles

May 6, '21 assetbundle·cache·assetbundles·caching·cryptography

1 Reply

1 Votes

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michael-v answered

Why does Unity fail to decompress my addressable assets when updating the bundles?

Apr 21, '21 assets·assetbundles

1 Reply

1 Votes

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frostrixz published

AssetBundle Caching Process. What happens when a Unity asset bundle is cached? What properties of an assetbundle make it different from its cached form?

Apr 8, '21 in Help Room

0 Replies

0 Votes

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Binouze answered

onDemandResources problems

Mar 23, '21 ios·resources·assetbundles·native·bundles

1 Reply

1 Votes

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AdamBebko commented

how to combine Custom Package + Addressables?

Mar 18, '21 packages·assetbundles·bundles·address·packaging

3 Replies

0 Votes

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kurifodo edited

How do I build asset bundles when play mode button is clicked?

Mar 6, '21 assetbundles

0 Replies

0 Votes

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tonOnWu answered

I can't find the Assets/Build AssetsBundle

Feb 21, '21 in Help Room

1 Reply

0 Votes

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dzennik commented

Loading asset from an asset bundle crashes on ios.

Jan 30, '21 ios·assetbundle·assetbundles

1 Reply

1 Votes

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endasil_unity answered

This is driving me crazy: Zip name "desertcity" has already been taken. Use the Kit ID as the prefix (e.g. 1137563799742579267_vehicles.zip)

Jan 3, '21 in Help Room

1 Reply

0 Votes

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siddharth3322 commented

Where to find Resource Profiler In Unity Editor

Dec 13, '20 editor·profiler·editorwindow·assetbundles·async

1 Reply

0 Votes

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MasterLu answered

How do I save assets from an asset bundle in the Editor?

Dec 8, '20 editor·assetdatabase·assetbundles·extensions

1 Reply

0 Votes

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Badcyborg1337 published

Getting exact location of asset from Addressables (How do I even go about that)

Dec 2, '20 loading·assetbundles·directory·encryption

0 Replies

0 Votes

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BdarVirtu edited

Lighting results inconsistent in inported scenes using assetbundles

Nov 6, '20 in Help Room

0 Replies

0 Votes

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UbaidIqbal commented

Why my Assets not loaded twice from the asset Bundle?

Oct 14, '20 scripting problem·assetbundle·scripting beginner·assets·assetbundles

1 Reply

0 Votes

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tgrotte asked

Why was the method overload for Caching.IsVersionCached that accepts an integer instead of a Hash128 made obsolete if UnityWebRequest's GetAssetBundle method still takes an integer version number as input?

Oct 8, '20 cache·assetbundles·bundle·hash·caching

0 Replies

0 Votes

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ambid17 answered

Load Scene from dynamic location at runtime

Sep 20, '20 in Help Room

1 Reply

0 Votes

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