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Assetdatabase

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All Questions

  • Unanswered Questions
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diegzumillo commented

Assetdatabase.Refresh is taking way too long

5 days ago shader·editor·assetdatabase

0 Replies

0 Votes

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Wochenende asked

Is there a way to build Addressable Assets outside of the Editor?

May 16, '22 webgl·3d models·remote·assetdatabase

0 Replies

0 Votes

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nhocvuvo95 published

How to open files in the game's StreamingAssets folder of game on steam ?

May 8, '22 in Help Room

0 Replies

0 Votes

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Delmadan edited

How do I clone a sharedMesh?

May 2, '22 mesh·meshcollider·assetdatabase·sharedmesh

2 Replies

4 Votes

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HatredInstalled asked

Is there a replacement for AssetDatabase.CanOpenAssetEditor

Apr 30, '22 in Help Room

0 Replies

0 Votes

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AleMarcati commented

How can I find all the asset labels in my project?

Mar 26, '22 assets·tags·assetdatabase·labels

1 Reply

1 Votes

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UbisoftShenHuang asked

Replace the references to an asset?,How can I replace all the references of an asset to another asset?

Mar 25, '22 in Help Room

0 Replies

1 Votes

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rh_galaxy edited

Unity not saving a JSON file

Mar 19, '22 json·file·assetdatabase·streamingassets

2 Replies

0 Votes

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ThomasAqtl asked

When to use AssetDatabase API ?

Feb 22, '22 assets·assetdatabase

0 Replies

0 Votes

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MvNimwegen answered

How do I exclude Unity's assets in results from from AssetDatabase.FindAssets?

Feb 21, '22 editor·assetdatabase

2 Replies

1 Votes

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james580 commented

AssetPostprocessor - OnPostprocess* asset not in the AssetDatabase yet

Feb 13, '22 importing assets·assetdatabase·assetpostprocessor

0 Replies

1 Votes

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CiberX15 asked

Update prefabs after using AssetDatabase.SaveAssets / AssetDatabase.CreateAsset ?

Feb 7, '22 assetdatabase·tools·dynamic mesh

0 Replies

0 Votes

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gevasaf answered

Forece recompile from code after modifying scriptingDefines

Jan 26, '22 in Help Room

2 Replies

0 Votes

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Pangamini answered

How to share assets (Prefabs/Materials) across multiple projects?

Jan 23, '22 prefabs·assetdatabase

1 Reply

0 Votes

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orbayGNY asked

AssetDatabase.CanOpenAssetEditor no longer exist

Dec 5, '21 assetdatabase

0 Replies

0 Votes

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NPSimulation published

Automatically disabling model's facial bones for body-only animations,Disabling bones for non-facial animations automatically

Nov 4, '21 in Help Room

0 Replies

0 Votes

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iohouse commented

How to create custom asset icons for ScriptableObject instances

Nov 4, '21 editor·editor-scripting·scriptableobject·assetdatabase·icon

2 Replies

0 Votes

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iyakov commented

Detecting Asset Types

Oct 28, '21 editor·assetdatabase

3 Replies

0 Votes

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NeverTrustShadows answered

How do I change the compression format of all my texture atlases?

Oct 26, '21 texture·resources·batching·assetdatabase·compression

2 Replies

0 Votes

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Alex_lemes asked

AssetDatabase.LoadAssetAtPath Not finding assets

Sep 13, '21 in Help Room

0 Replies

0 Votes

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Torantulino published

AssetDatabase.GetSubFolders(path) how to use?

Aug 26, '21 assetdatabase·usage

3 Replies

1 Votes

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AkhilRaja commented

Addressables LoadAssetAsync call errors with Object reference not set to an instance of an object

May 20, '21 in Help Room

1 Reply

0 Votes

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xCeas commented

Release an Addressable Asset issues

May 9, '21 unity 5·assetdatabase

0 Replies

0 Votes

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Noctre asked

Addressables.LoadAssets only loading first asset in the list

May 2, '21 in Help Room

0 Replies

0 Votes

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logicandchaos commented

Create asset does not work and do not give meaningful error

Mar 17, '21 assets·assetdatabase

0 Replies

0 Votes

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Long2904 asked

How to change an object's name inside an asset file?

Mar 15, '21 asset·scriptableobject·name·assetdatabase·rename

0 Replies

0 Votes

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CrandellWS edited

Ho do I find all scenes with a certain script on an GameObject

Mar 3, '21 editor·scene·monobehaviour·assetdatabase·search

2 Replies

2 Votes

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Hellium answered

How to get the asset file from the AssetDatabase.CreateAsset()

Feb 23, '21 c#·asset·scriptableobject·assetdatabase

1 Reply

0 Votes

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Zarenityx edited

Using custom external tools for custom assets?

Jan 27, '21 editor·assetdatabase·textasset·external-application·external tools

0 Replies

0 Votes

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llamagod asked

Set TextureImporter.isReadable to true in script

Jan 20, '21 texture·assetdatabase·textureimporter·isreadable

0 Replies

1 Votes

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