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Gpu

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  • Unanswered Questions
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TechEnthusiast published

2d Platformer Tutorial: only 7-20fps when testing

yesterday editor·performance·gpu

0 Replies

0 Votes

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kdedeurw edited

DirectX 12 Native Plugin: synchronise render-to-screen

3 days ago in Help Room

0 Replies

0 Votes

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najaa3d commented

High GPU usage in Editor

6 days ago gpu

7 Replies

1 Votes

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Daedalus1400 published

Is there a way to determine the number of GPU cores available for a compute shader at runtime?

May 18, '22 gpu·compute shader

0 Replies

0 Votes

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andrew-lukasik answered

How to use GPU instancing

May 12, '22 vertex·gpu·instancing

1 Reply

1 Votes

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CorvusUltima88 asked

AsyncGPUReadback.RequestIntoNativeArray - owner has been invalidated

May 7, '22 in Help Room

0 Replies

0 Votes

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Kyriakos22 asked

When baking lightmaps GPU Preview changes to CPU Progressive

Apr 19, '22 in Help Room

0 Replies

0 Votes

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Clarissimo commented

GPU Instancing changes color of sprites

Mar 31, '22 2d·materials·2d sprites·gpu·instancing

0 Replies

1 Votes

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davidtabernerom asked

Render Texturing / Virtual Texturing infinite pile of errors

Mar 9, '22 rendertexture·gpu·async

0 Replies

0 Votes

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unity_scl1sFrfjlLU1w answered

Shader not working on one PC

Feb 25, '22 shader·gpu

1 Reply

0 Votes

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AkosDucz published

GPU instancing shader wrong rotation,Unity GPU instancing shader wrong rotation

Dec 30, '21 shaders·gpu·quaternions·instancing

0 Replies

0 Votes

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andrew-lukasik commented

Unity Jobs/DOTS Vs Compute Shader

Dec 4, '21 gpu·threads·threading·compute shader

0 Replies

0 Votes

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abelrosnovskirs published

Unity can not detect Nvidia 960m in MSI GL62 7QF to baking lighting.

Dec 4, '21 in Help Room

0 Replies

0 Votes

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unity_IeXpByheuIMatQ answered

progressive gpu lightmapper keep crashing

Nov 18, '21 unityeditor·lightmapping·crashing·gpu

1 Reply

0 Votes

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radiatoryang answered

"-adapter" Unity player command line does not work

Nov 12, '21 gpu·graphics card·command line

1 Reply

0 Votes

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RisingMos edited

[Compute Shader] Porting an Image Effect Shader - Kuwahara Filter

Nov 11, '21 shader·image effects·gpu·compute shader

2 Replies

0 Votes

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Cerberus_team edited

Vertex count and smoothing groups

Nov 1, '21 rendering·optimization·vertex·gpu

2 Replies

0 Votes

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LGrapa published

CPU light build works well, GPU light build crashes every time

Oct 15, '21 lighting·rendering·crash·build settings·gpu

0 Replies

0 Votes

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kasmurdanto asked

Read a part of the screen with AsyncGPUReadback

Oct 14, '21 in Help Room

0 Replies

0 Votes

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Szmury answered

Intermittent unexplained frame rate drops due to Gfx.WaitForPresentOnGfxThread and Semaphore.WaitForSignal. Can someone help me understand what is going on?

Oct 9, '21 in Help Room

1 Reply

2 Votes

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zkurejas asked

Project moved to Unity 2020 from 2017 using much less ram, less CPU, but performing much worse

Oct 4, '21 performance optimization·gpu·cpu usage·ram·performance metrics

0 Replies

0 Votes

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j1mmie commented

Unity is not using discrete GPU [MacOS]

Oct 1, '21 in Help Room

2 Replies

2 Votes

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linexx asked

Compute shader dispatch large spike in CPU and GPU profiler

Sep 28, '21 optimization·profiler·gpu·compute shader

0 Replies

0 Votes

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flckev asked

AMD GPU compatible

Sep 4, '21 gpu·hardware·graphics card

0 Replies

0 Votes

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zKici published

Shader Sprites/Default shader is not supported on this GPU iPad 8th Gen iOS 14.5

Aug 30, '21 in Help Room

0 Replies

0 Votes

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Salman9k asked

Massive Rendering spike in profiler when unloading the scene

Aug 20, '21 in Help Room

0 Replies

0 Votes

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grempire answered

Desktop Window Manager uses almost equivalent or more GPU as much as a Unity build does on Windows. How to reduce GPU usage by DWM? [It is possible]

Jul 18, '21 in Help Room

2 Replies

0 Votes

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yeongjaeYu asked

Please help me. I want to know what kind of CPU and Graphic card can handle(run) this level of graphics(Project).,Please help me. I want to know what kind of CPU and Graphic card can handle(run) this level of graphics.

Jun 4, '21 in Help Room

0 Replies

0 Votes

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CarlinhuxD answered

Very Bad performance(High GPU Usage and Low Frame Rate) with unity 2020.3.1f1 and URP

May 29, '21 in Help Room

2 Replies

1 Votes

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honsinger commented

How many cameras are allowed per monitor?

May 26, '21 in Help Room

2 Replies

0 Votes

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Related Topics

performance cpu shader profiler rendering optimization instancing android graphics compute shader shaders fps cpu usage performance optimization texture graphics card unity 5 terrain lightmapping mesh memory framerate vr batching hardware


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