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Performance

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All Questions

  • Unanswered Questions
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Edy commented

What is the reason of FixedUpdate() being invoked more than 1 time on low framerate ?

15 hours ago physics·fps·performance·fixedupdate·seconds

2 Replies

0 Votes

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TechEnthusiast published

2d Platformer Tutorial: only 7-20fps when testing

yesterday editor·performance·gpu

0 Replies

0 Votes

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lcronos asked

Problem with profiler spikes caused by Semaphore.WaitForSignal

Jun 3, '22 performance·photon·lag·profiler·performance optimization

0 Replies

0 Votes

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edin97 edited

Debug.Log() in build

May 29, '22 build·performance·debug·log

9 Replies

14 Votes

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UtubzGames_398 asked

Editor Input.PreUpdate absurd lag

May 21, '22 in Help Room

0 Replies

0 Votes

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Bunny83 edited

ScrollView performances with huge number of GUIContents.

May 20, '22 gui·performance·slider·scrollview·chat

2 Replies

1 Votes

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luuk777w published

Slower code executing in Unity then outside of Unity,Code execution is slower in Unity then outside of Unity

May 20, '22 c#·performance·performance optimization·slow

0 Replies

0 Votes

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luuk777w edited

Code execution is slower in Unity then outside of Unity

May 20, '22 c#·performance·performance optimization·slow

0 Replies

0 Votes

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Jumpander edited

Is there a way to disable the IK Manager on playtime without impairing the animation?

May 18, '22 animation·2d·performance·performance optimization

0 Replies

0 Votes

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LordScottWarren commented

xbox UWP very bad performance

May 14, '22 performance·windows store app·xbox

3 Replies

2 Votes

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Nimzo93 asked

Have many objects with the same material, yet only want to render a small subset at a time, what's the best solution?

May 10, '22 performance·materials·renderer·drawcalls·materialpropertyblock

0 Replies

0 Votes

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LunarBullet commented

I wrote a good code for simple movement but it still lagging and flickering Closed

May 9, '22 c#·performance·lag·flickering·movment

1 Reply

1 Votes

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andrew-lukasik commented

Unity ECS build to Webgl work slowly?

May 7, '22 performance·webgl·dots

0 Replies

0 Votes

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idkyet123 asked

Is it possible to setup testing conditions that would show heat transfer?

May 6, '22 performance·visual studio·augmented-reality

0 Replies

0 Votes

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Only4gamers asked

Full screen image impacting the performance severely

May 1, '22 in Help Room

0 Replies

0 Votes

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dehv commented

Vive performance hit when adding a second non-VR display

Apr 29, '22 vr·performance·steam·displays

0 Replies

2 Votes

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dehv commented

Second camera in editor causes flicker/judder/lag in VR image.

Apr 29, '22 camera·vr·performance·lag·laggy

0 Replies

2 Votes

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hazarss asked

Mobile Performance Issues

Apr 25, '22 in Help Room

0 Replies

0 Votes

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Pajgla asked

Physics2D performance spikes in profiler

Apr 22, '22 in Help Room

0 Replies

0 Votes

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unity_1E4A2F87B03D028788D0 edited

A lot of time taken by AttributeHelperEngine.GetDefaultExecutionOrderFor() at Android app startup

Apr 16, '22 android·performance·profiler·startup·profiling

0 Replies

0 Votes

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sarpsay edited

Unity 2021.2 Apple Silicon Performance Issues with DynamicGI.UpdateEnvironment()

Apr 7, '22 lighting·graphics·performance·mac·performance optimization

0 Replies

0 Votes

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vibrissestudio published

Random performance inconcistency in Unity with ARCore on Android

Apr 6, '22 in Help Room

0 Replies

0 Votes

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bailwl6 answered

Rendering CopyChannels taking absurd amount of time

Apr 4, '22 in Help Room

1 Reply

0 Votes

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joni171116 edited

Bad Performance URP

Mar 26, '22 in Help Room

0 Replies

0 Votes

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ExtraThinn asked

Performance problems with HDRP, are there any helpful settings?

Feb 26, '22 performance·profiler·pipeline

0 Replies

0 Votes

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mrkakashi asked

Destroying large CustomCollider2D takes very long time

Feb 26, '22 in Help Room

0 Replies

0 Votes

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TheCorypheus asked

Performance issue with code

Feb 25, '22 performance·transform.position·double-float

0 Replies

0 Votes

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Captain_Pineapple answered

Should I read variables serveral times, or store as temporary variable?

Feb 25, '22 c#·performance·programming·pattern

1 Reply

0 Votes

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Han-Wen asked

UIElementUltility.dodispatch onGUi spend lots of time

Feb 23, '22 in Help Room

0 Replies

0 Votes

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dyari_dlshad commented

Navmesh surface causes performance issues for unity.

Feb 18, '22 in Help Room

0 Replies

0 Votes

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