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All Posts in Default

avatar image

kirin1989 commented

How do I use layermasks? Closed Wiki

Nov 7, '17 physics·raycast·layers·layermask·select

9 Replies

120 Votes

avatar image

MahmoudAshrafCis commented

Database (SQLite) Setup for Unity Closed

Feb 27, '22 database·sqlite·storage

0 Replies

91 Votes

avatar image

EliasMiettinen answered

How do I pause my game?

Apr 8, '21 pause·timescale

24 Replies

88 Votes

avatar image

sainthkh_unity answered

What are the Syntax Differences in C# and Javascript?

Oct 2, '18 scriptingbasics·language·javascript-specific·language-comparison

7 Replies

87 Votes

avatar image

Jordan_Winslow edited

Game Asset Website List (Free and Paid) (Textures, Models, Packs, etc) Wiki

Aug 22, '18 asset·model·textures·third-party

36 Replies

80 Votes

avatar image

Sim_Mad commented

Application.LoadLevel() changes lighting for some reason?

Jun 27, '18 c#·lighting·loadlevel·application.loadlevel

12 Replies

78 Votes

avatar image

tikali23 answered

Creating a Circular Progressbar / Timer

Mar 2, '21 gui·timer·progress-bar·circular

6 Replies

70 Votes

avatar image

Cynikal commented

Which game portal websites accept Unity webplayers? Closed

Aug 4, '18 publishing·distribution·web-player

31 Replies

68 Votes

avatar image

Hellium commented

Best strategies for not accidently editing whilst still running

Aug 25, '15 editor·preview·bestpractices

8 Replies

68 Votes

avatar image

zurekk published

Breaking a prefab connection Closed

May 14, '20 editor·prefab

7 Replies

68 Votes

avatar image

unity_116E85ED89B8777DCD65 commented

How can I know if a gameObject is 'seen' by a particular camera?

May 21, '22 camera·view·check·frustrum

11 Replies

66 Votes

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ekremthecreater commented

How to script a Save/Load game option

Sep 3, '18 serialization·save·load·file-io

17 Replies

65 Votes

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Brain-_-Fail answered

what's the best way to reduce draw calls?

May 22, '20 performance·optimization·drawcalls·bestpractices

9 Replies

58 Votes

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unity_vZtUsgwhgteAiQ answered

Where can I find music or sound effects for my games? Wiki

Dec 3, '20 audio·asset·sound·third-party

57 Replies

57 Votes

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Griff42 commented

AnimationEvent has no function name specified Closed

Oct 29, '17 animation·animator·material·function

2 Replies

52 Votes

avatar image

MaximilianPs commented

How can I get a parent GameObject of gameObject using Javascript?

Nov 20, '20 javascript·gameobject·parent·child

6 Replies

50 Votes

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Bonfire-Boy edited

Rotate a Vector3 direction

Mar 24, '22 rotation·vector3·math

3 Replies

50 Votes

avatar image

Vionix answered

What is the general use of Awake(), Start(), Update(), FixedUpdate(), LateUpdate()?

Nov 7, '20 scriptingbasics·compiling·mono-behaviour·execution-order

7 Replies

49 Votes

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usernameHed commented

Update/FixedUpdate motion stutter (Note: This is NOT a novice deltaTime question)

Mar 12, '21 update·fixedupdate·motion

16 Replies

48 Votes

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meat5000 edited

How do I report bugs against answers.unity3d.com? Closed Wiki

Jan 29, '15 bug·meta·migration·qato·stackexchange

120 Replies

47 Votes

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aceakle edited

How can I find editor log file?

Sep 25, '20 editor·crash·debug·freeze·log

5 Replies

46 Votes

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dabalciunas answered

Debug.Log(); or print();? What's the difference and when to use what?

Jun 23, '19 debug.log·print

4 Replies

46 Votes

avatar image

Zvirgzds commented

I created an UI button but click does not work.

Nov 4, '21 button

34 Replies

46 Votes

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Scifer commented

LookAt 2D Equivalent ? Closed

Dec 27, '20 2d·lookat·euler

16 Replies

45 Votes

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Davinder_Singh commented

Android: 'back' button event Closed

May 26, '19 android

1 Reply

42 Votes

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quabug edited

Open Multiple Unity Projects Simultaneously

Dec 10, '18 editor·project·open·simultaneous

12 Replies

41 Votes

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askexpertpro published

GUI best pratices?

Jun 16, '16 gui·guilayout·bestpractices

6 Replies

40 Votes

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mostafa95khamis commented

How to save a picture (take screenshot) from a camera in game?

Apr 25, '22 camera·screenshot·picture

10 Replies

40 Votes

avatar image

Neonalig answered

GameObject.Find() work on inactive objects

Jan 6, '18 gameobject·objects·find·active·inactive

16 Replies

40 Votes

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noobslayerz published

Is Unity3d banned by new Apple SDK licence?

Nov 30, '12 iphone

14 Replies

39 Votes

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