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All Questions

  • Unanswered Questions
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sniperfangs published

Failed to Initialize 3D Graphics?

Dec 5, '16 in Help Room

10 Replies

4 Votes

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Brain-_-Fail answered

what's the best way to reduce draw calls?

May 22, '20 performance·optimization·drawcalls·bestpractices

9 Replies

58 Votes

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DarkGate answered

Accurate Frames Per Second Count

Jul 3, '21 fps·optimization·framerate

5 Replies

15 Votes

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FuzzyQuills commented

Is there a performance difference between Unity's Javascript and C#?

May 30, '15 performance·optimization·javascript-specific·language-comparison

6 Replies

24 Votes

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Brain-_-Fail edited

How can reduce the poly count?

May 22, '20 performance·blender·optimization·sculptris

7 Replies

5 Votes

avatar image

Summersault commented

GFX.WaitForPresent

Dec 19, '18 graphics·optimization·profiler

8 Replies

13 Votes

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Xavier78 answered

force and delay Garbage Collection

Jul 30, '19 performance·optimization·garbage-collection

7 Replies

11 Votes

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APProjects commented

Android: what is a reasonable triangle and drawcall count?

Jan 9, '14 optimization·drawcalls·unity-android

1 Reply

1 Votes

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Innovine commented

I dont know what EditorLoop is in my profiler?,I don't know what EditorLoop is in my profiler?

Oct 30, '21 fps·unityeditor·optimization·profiler

3 Replies

7 Votes

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SweetSodaGames answered

GameObject-Pool to avoid performance issues in Instantiating many objects?

Feb 28, '21 instantiate·performance·optimization·runtime

3 Replies

1 Votes

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unknown2144 published

How do you use a pool of objects rather than creating and destroying repeatedly?

Jun 8, '15 instantiate·destroy·optimization·bestpractices·pool

8 Replies

34 Votes

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piojo_work answered

Memory management and C# do's and don'ts?

Aug 24, '11 performance·optimization·memory·bestpractices

5 Replies

14 Votes

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Owlbear_Headspin commented

is it possible to check if an object exists at a specific vector Wiki

Apr 22, '17 vector3·optimization·voxel

2 Replies

3 Votes

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tbriz commented

What does "other" in the Profiler Stand for?

Jan 8, '22 optimization·profiler·other

4 Replies

8 Votes

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Fredex8 commented

What more should I be caching within my scripts?

Mar 31, '16 variable·optimization·cache

3 Replies

7 Votes

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robertofantasy commented

How do I use OnBecameVisible and OnBecameInvisible?

Nov 5, '19 optimization·onbecameinvisible·onbecamevisible

2 Replies

3 Votes

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fholm commented

How Do I Reduce Lag in my Networked Game?

Mar 31, '14 rigidbody·networking·optimization·lag

5 Replies

3 Votes

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Yharooer edited

Multiple scenes or one scene? Closed

Jul 12, '13 graphics·optimization·scenes·rpg

3 Replies

4 Votes

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BenWiller1989 edited

Rotating objects: Script vs. Animation efficiency

Aug 3, '20 animation·rotation·optimization

5 Replies

10 Votes

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cubrman commented

What does convex do in mesh collider component?

Dec 9, '20 in Help Room

1 Reply

2 Votes

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Bunny83 commented

How do I optimize the "Player Loop"?

Jul 8, '20 optimization·loop·profiler·delay·bugs

2 Replies

5 Votes

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gargd answered

What does the headless build option do?

Sep 13, '18 build·optimization·server·linux·headless

3 Replies

3 Votes

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cwk17 commented

Transform vs Gameobject

Jul 3, '21 gameobject·transform·optimization·optimize

3 Replies

7 Votes

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b1gry4n published

Dynamic batching

Jul 28, '14 iphone·optimization·materials·batching

6 Replies

1 Votes

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priyanka_mistry commented

How to make a loading screen?

Sep 12, '14 iphone·optimization·scene-loading·loading·loadlevel

2 Replies

1 Votes

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SweatyChair commented

Using Time.time to test the performance of scripts

Apr 4, '18 optimization·debug

3 Replies

8 Votes

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WeizhouLuo commented

Is "Invoke" just a short version for "yield WaitForSeconds" + FunctionCall?

Oct 1, '18 optimization·oafa

1 Reply

11 Votes

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kostas-vs answered

Which Unity functions are generally slow/bad for performance?

Sep 1, '21 performance·optimization·function

4 Replies

12 Votes

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Zullar published

Animator.Update has high CPU usage

Nov 13, '15 animator·performance·optimization·profiler·cpu

2 Replies

2 Votes

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cofcof published

'function Update' vs 'function Start {while(true)}'?

Mar 24, '15 optimization·update·scriptingbasics·execution-order

3 Replies

8 Votes

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